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How to solve route counting puzzles

Route counting: add the two ways in

Moving only right and down, how many routes cross the grid? Don't trace them — fill each square with the sum of the square above and the square to the left.

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From the top-left square to the bottom-right, moving only right or down, past the occasional blocked square — how many distinct routes? Tracing routes one by one collapses beyond a handful. The counting rule does the whole grid mechanically, one addition per square.

The corner rule

The start square has exactly 1 route. Every other square's count is the sum of the square ABOVE it and the square to its LEFT — because when movement is only right and down, those are the only two ways in. Fill the grid square by square and the bottom-right corner IS the answer.

Blocked squares are zeros

A blocked square has 0 routes and passes 0 on to its neighbours. Write the zero and keep filling — do not reroute by eye. On blocked grids the signature wrong option is the clear-grid answer: what the count would have been if nothing were blocked.

Edges are the easy warm-up

The top row and left column have one way in, so they read 1, 1, 1, … — until a block appears, after which every later square on that edge is 0. Filling the edges first gives the interior a reliable frame.

The strategy

  1. Write 1 in the start square.
  2. Fill the top row and left column, honouring any blocks.
  3. Sweep the interior row by row: above + left, zeros on blocks.
  4. Read the bottom-right corner. That number is the answer — not a square count, not a step count.

Common traps

  • Solving the grid as if it were clear.
  • Counting squares, or the steps in one route, instead of whole routes.
  • Missing that a block on an edge zeroes the rest of that edge.
  • One addition slip mid-grid — every later square inherits it, so check the last row's arithmetic.

Speed · ~60s/item: Roughly 30–95 seconds. The fill is one addition per square — a 5×6 grid is under thirty additions, most of them trivial.

Try it yourself: 2 practice questions

Pick an answer, then reveal it. Nothing is recorded, there is no clock, and none of these questions is ever used in a test.

Question 1 · Medium

Moving only right or down, and never through a blocked square, how many different routes lead from the start to the finish?

● start · ◎ finish · ✕ blocked. Moves: right or down only.

Reveal the answer

The answer is E — 7.

Show why — the worked reasoning
Fill the grid square by square. The start square has exactly 1 route. Every other square's count is the sum of the square above it and the square to its left — because those are the only two ways in when you may move only right or down. A blocked square counts 0 and passes nothing on. Working across to the finish gives 7 routes. The classic trap is solving the grid as if it were clear, which would give 20.
Question 2 · Medium

Moving only right or down, and never through a blocked square, how many different routes lead from the start to the finish?

● start · ◎ finish · ✕ blocked. Moves: right or down only.

Reveal the answer

The answer is D — 4.

Show why — the worked reasoning
Fill the grid square by square. The start square has exactly 1 route. Every other square's count is the sum of the square above it and the square to its left — because those are the only two ways in when you may move only right or down. A blocked square counts 0 and passes nothing on. Working across to the finish gives 4 routes. The classic trap is solving the grid as if it were clear, which would give 20.

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