How to handle timed speed sections
Speed sections: seconds are the score
Symbol search, cancellation and coding are easy on purpose — the clock is the real test. One lesson for all three: read the question, sweep once, match exactly.
Updated
The three Speed families share one skill: reading precisely while a clock runs. Symbol search questions rows of glyphs under a strip of targets; cancellation sweeps and tallies a field of symbols; coding applies a symbol–digit key to a short row. Every item is deliberately easy — the measure is how fast you clear it without slipping.
Read the question — it changes
Each family asks many different questions of the same picture: which target appears (∅ — none — is a real possibility), which never appears, how many, which symbol is the intruder, where the first target sits; a count, the busiest or emptiest line, the symbol appearing exactly N times; decode, encode, total the digits, find the mis-decoded position, or decode across a key change. Answering the question you expected instead of the one asked is the fastest way to lose a point.
Symbol search: exact match or it doesn't count
The fillers are chosen to look like the targets — ▲ against ▼, ● against ◐, ★ against ✦. Accept a hit only on an exact outline match: a look-alike sits in almost every row, and counting it is how a tally runs high.
Cancellation: one pass, small subtotals
Sweep row by row and bank a subtotal per row — a re-scan is the big time leak. Asked for the cells that are NOT the target? Count the targets and subtract. Asked which line has most or fewest? Count each line; never judge by looks. Asked which symbol is absent? Cross each symbol off at first sighting; the uncrossed one is the answer.
Coding: hold the key steady
Almost every coding error is an off-by-one lookup — the key entry next to the right one. When a token feels doubtful, re-check that single entry; never restart the row. Asked where a digit's symbol sits, look the digit up ONCE and scan for that symbol. Given a mid-row key change, apply it only from the stated position, never from the start.
The strategy
- Fix the targets or key in mind before the row.
- One sweep, left to right — re-reading is the main cost.
- Exact matches only; a look-alike never counts.
- Doubtful? Re-check one cell or key entry — never restart.
Common traps
- Answering the number you counted instead of the number asked (the complement question).
- Counting a target's look-alike twin as a hit.
- A key change ignored — or applied from the start of the row.
Speed · ~20s/item: Target pace is 8–30 seconds per item. The mock's timed Speed section scores these items — pacing practice is score practice.
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